Green technology also has its place in the new exhibition. Photo: Pedestal | AFP
[Technology]
01/09/2016 – 08:00 am
The helmets of virtual reality (VR) consumer immersed in imaginary worlds, while the lens augmented reality (AR) are committed to digital information in the scene that a person looks.
“They are two different things and not see them as competing forces, are indeed very complementary,” says Ari Grobman, Lumus Israeli firm specializing in optical technology for augmented reality.
SEEING IS BELIEVING
Fans of video games were the first white appliances manufacturers of virtual reality, but these technologies open new horizons in multiple domains.
“Virtual reality is big business here,” said Brian Blau, an analyst at Gartner.
The start-up has an application STRIVR star in the sport and the training of American football quarterback, putting them in game situations with the Oculus Rift.
“It takes you closer to a real experience that can be a player, “estimated the exmariscal Trent Dilfer. “I think the coaches that do not implement this are missing the boat.”
sex, SPACE
The pornography industry is not the and the company expects Naughty America used virtual reality to make fans of the genre in the heart of the same sex scenes.
“Everyone expected that in the film industry for adults and now there. Seeing is believing, “said vice president of Naughty America, Lauren S.
At the CES show, NASA also used the VR helmet to allow visitors to travel virtually around a huge rocket it plans to launch in . 2018
And the International Space Station (ISS) is equipped with HoloLens appliances and augmented reality Microsoft: “I think that will accelerate the speed at which we can do our science,” anticipates Hugh Cate, the US space agency.
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